ZeniMax Jobs


Senior Gameplay Engineer

Location: Battlecry Studios
Job Code: 1041
# of openings: 1

Description

 

BattleCry Studios is seeking a qualified Senior Gameplay Engineer to help create and maintain the Gameplay efforts on an unannounced title.  As a senior engineer, the scope of the candidate’s responsibilities will extend to lower-level client/server technology as required.  A successful candidate will have expert knowledge of and experience in the design and implementation of game system applications using C++ and/or scripting languages, and will have experience in client-server development.

Responsibilities

  • Design and architect new game systems
  • Design and architect other client or server systems as required
  • Test and refine systems throughout the development cycle of the project
  • Work closely with design and art disciplines in the development of products
  • Write clear, maintainable, portable code
  • Participate in code and architecture reviews

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, or a related field
  • 6+ years professional software development experience writing client / server  game systems
  • Excellent C++ knowledge
  • Solid architecture and design ability
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem solving ability

Desired Skills

  • A passion for gaming and a working knowledge of competing products
  • Experience with scripting languages, such as Lua or Python
  • Experience developing for a multiplayer online environment
  • Experience with testing frameworks
  • Experience optimizing code for memory and CPU utilization
  • Experience in a “Live” environment (ongoing support of a product after launch)




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