ZeniMax Jobs

Senior Technical Environment Artist

Location: ZeniMax Online Studios
Job Code: 1989
# of openings: 1


ZeniMax Online Studios is seeking a Senior Technical Environment Artist to join our studio for the development of our next AAA game.  This is a chance to join an experienced group of developers in pre-production for a new IP.

The ideal candidate is a skilled Technical Artist who can think procedurally to solve problems, and has experience building large and/or complex environments.  You will be working with small, multidisciplinary groups of artists, designers and engineers to develop efficient, intuitive workflows, build production tools, and define performance metrics parameters.


  • Develop efficient, maintainable workflows capable of supporting large world building efforts
  • Develop world building tools for artists and designers
  • Work with Engineering to develop technical guidelines and performance requirements
  • Build benchmark assets that represent standards of quality and performance
  • Document system and advocate best practices
  • Provide support, training and mentoring to users
  • Document workflows and advocate best practices


  • Fluency in one or more languages (Python, C#, C++, MaxScript, MEL, VEX, etc.)
  • Experience building extensive environments in either Game or VFX industries
  • Experience working with physically based materials
  • Experience with Substance Designer/Painter
  • Solid technical background and an ability to design and implement systems
  • Experience with procedural authoring tools such as Houdini or World Machine
  • Good troubleshooting skills
  • Self-sufficient and independent
  • Strong communication and time management skills
  • Familiarity with reality capture methods
  • Familiarity with common data formats: XML/JSON/etc.
  • Familiarity with common 3D data formats: OBJ/FBX/ALEMBIC/etc.

Desired Skills:

  • VFX Industry experience
  • Experience with Houdini
  • Understanding of modern shader capabilities
  • PyQt/PySide
  • Perforce
  • Understanding of core game data pipelines.
  • Experience with special effects and shaders.
  • General interest in contemporary CGI techniques.

Portfolio: Please include links to your work and clearly indicate your contributions. Resumes without work samples will not be considered.

Are you a returning applicant?

Previous Applicants:

If you do not remember your password click here.

Back to Search Results

New Search

Powered By Taleo

© Copyright 2018 ZeniMax Media Inc.
Trademarks are the property of their respective owners. All Rights Reserved.
Privacy Policy | Terms of Service | Legal Info | Contact Us