ZeniMax Jobs


Core Tech Programmer

Location: ZeniMax Online Studios
Job Code: 1998
# of openings: 1

Description

Join the team at ZOS and work on an exciting new IP!

Responsibilities:

  • Implement core engine tech
  • Turn engine architectural goals into reality
  • Develop core engine components (threading, object system, memory management, file system, etc.)
  • Work with engineers, artists, designers, world builders, and producers to match core engine features and performance to the game’s vision

 

Requirements:

  • 4+ years of game industry software development experience
  • Extensive engine programming experience on either in-house engines or commercial ones such as Unreal and Crytek/Lumberyard
  • History of implementing low-level tech in high-quality engineering teams
  • Strong technical knowledge of Xbox One, PlayStation 4 and PC
  • Robust programming skills/experience in C++
  • Credited on at least one published video game in a programmer role
  • Strong architecture and low-level performance programming skills
  • Strong communication skills
  • Experience with network game client/server architecture

 

Desired Skills:

  • MMO development experience

 





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